GGL Week 1 Starts / Updates

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    GGL|shiKaka
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    GGL Week 1 Starts / Updates

    Post by GGL|shiKaka on Sun Mar 20, 2011 9:12 am

    Good Game League | WC3 Season 1 has arrived!
    We will now head underway with week 1's match-ups
    Please remember that ALL MATCHES need to be played by March 27th @ 11:59 PM EST
    Team Profiles are to be updated by March 20th @ 11:59 PM EST
    Starting maps can be found in the "Schedule" Link
    ALL MATCHES MUST BE SCHEDULED BY THURSDAY THE 24TH @ 1159 PM EST
    They can be played later than that, just need to be scheduled by then
    PLEASE READ OVER THIS NEWS CAREFULLY

    Latest and Greatest Gaming [LaG.TT] [vs] Clan OwNu [o_O]
    -Schedule Here
    n2o Gaming .wc3 [n2o] [vs] Team [N] [N]
    -Schedule Here
    Binary Evasion [B.EV] [vs] Ghost-Mystery Gaming [GMG]
    -Schedule Here
    eSports Hooligans Crew [eSby] [vs] Just 4 Skill [J4S]
    -Schedule Here
    TranQuility Gaming [TranQ] [vs] no Excuses [nE]
    -Schedule Here
    Clan ohne Bestimmung [CoB] [vs] Team iQ [iQ]
    -Schedule Here
    :rus:iAct Rebellion [iAct] [vs] Firestalker [Fs]
    -Schedule Here
    Energy WAVE [eW] [vs] WaRCry e-Sports [WaR]
    -Schedule Here

    Predictions HERE<--

    Map Pool|
    The map pool has been changed!
    After much complaining (ehrm [N]emati) I've decided to take out GW & LT from solo pool
    To shake things up i've added 2 maps not really in any other league
    One made by i[N]boX *mattkho
    You can click [rl=http://ggleague.forumotion.com/t4-ggl-wc3-map-pool]HERE[/url] to down load the maps
    and to look at the rest of the map pool

    Miscellaneous Rules that need to be addressed|
    You can use WILDCARDS, but you only have THREE (3) for the SEASON
    There is NO MUTUAL POST PONE'S, any teams that attempt it will receive 1 PP each and both sides will forfeit the match.
    To add players to roster AFTER today (the 20th) you MUST post on site under your profile, where there will be a 7 DAY BAR PERIOD.
    When sending in LINEUPS please include MAP, COUNTRY, RACE, AND PLAYER (Twisted Meadows GGL|shiKaka)
    Failing to do so will earn you PENALTY POINTS, 1 PP per missing information
    ALL MATCHES ARE TO BE PLAYED IN GOOD GAME LEAGUE ROOM @ GARENA , NO EXCEPTIONS

    Scoring & Penalty Points|
    1 point = Map taken
    -e.i. GGL|shiKaka [2:1] NooB.Ass.Acidrain
    -- Team GGL scores TWO (2) POINTS and team NooB.Ass scores ONE (1) POINT
    1 penalty point = -1 to total score
    5 penalty points = 1 loss added to record
    15 penalty points = team will sit out of GGL for the rest of the season & all of next season

    RPI|
    Each team in the standings place has been given a number 1 through 16
    These number essentially represent toughness of the team, kind of like seedings
    This helps determine schedule strength if it comes down to it
    These were given based off wins in the qualifiers and recent winnings outside of this league

    Season Schedule|
    The schedule can be found in the NAVIGATION BOX on the left, you can
    view your entire schedule.
    If you notice you will NOT play every team, and match-ups are
    completely random done on CHALLONGE.com
    Only 8 weeks of regular season play

    Weekly Predictions|
    Every week we will have a thread to predicts clan wars
    At the end of the season we will accumulate ALL predictions
    Who ever had most right will with the MP Award and 25$ via PayPal
    This is open TO ALL PEOPLE THAT WANT TO TRY
    All that is required is that you register on site

    Awards|
    Weekly:
    Player of the Week
    Replay of the Week

    End of Season:
    Most Valuable Player
    Most Improved Player
    Most Clutch Player
    Best 2s Player
    Best 2s Team
    Most Mannered Player
    Most Creative (innovative) Player
    Most Mannered Team
    Manager of the Season
    Replay of the Season
    Master Predictor (25$)

    Season End & Playoffs|
    The top 8 teams will advance to the playoffs
    In the standings first comes Points, Records (Wins/Losses), then RPI (strength of schedule)

    WEBSITE | WWW.THEGGLEAGUE.COM
    WEBSITE | WWW.THEGGLEAGUE.COM
    WEBSITE | WWW.THEGGLEAGUE.COM



    Last edited by GGL|shiKaka on Tue Mar 22, 2011 3:01 pm; edited 1 time in total

    Seame[N]

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    Re: GGL Week 1 Starts / Updates

    Post by Seame[N] on Sun Mar 20, 2011 5:47 pm

    this is a dumb question austin but what is the map pool for this week

    Seame[N]

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    Re: GGL Week 1 Starts / Updates

    Post by Seame[N] on Sun Mar 20, 2011 5:47 pm

    nevermind found it @_@

    Seame[N]

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    Re: GGL Week 1 Starts / Updates

    Post by Seame[N] on Sun Mar 20, 2011 5:48 pm

    ok nvm i didn't..

    GGL|shiKaka
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    Re: GGL Week 1 Starts / Updates

    Post by GGL|shiKaka on Sun Mar 20, 2011 9:12 pm

    I posted it, sorry i forgot i was so tired after updating site for like 3 hours last night.
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    Fs.Bull

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    Re: GGL Week 1 Starts / Updates

    Post by Fs.Bull on Mon Mar 21, 2011 5:49 pm

    -4.11: Lineups must be sent 1 DAY (24 HOURS) prior to the start of the Matches start time. Failure to send it on time will result in PPs!

    could you please change this rule to a lower amount of hours? It's pretty difficult to reach the players in time, when there is not much time between the date of the clanwar and the end of scheduling. What exactly is the reason for for those 24 hours?

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    Re: GGL Week 1 Starts / Updates

    Post by GGL|shiKaka on Mon Mar 21, 2011 6:25 pm

    I could possibly change it if it is going to be a problem.
    But shouldnt players know more than 24hrs in advance if their going to play?
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    Fs.Bull

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    Re: GGL Week 1 Starts / Updates

    Post by Fs.Bull on Mon Mar 21, 2011 6:37 pm

    I guess that differs from player to player and from team to team. Some of my players want to decide if they'll play at the day of the clanwar and I also prefer it to make my seeding later than 24hours before. It's also possible that something special happens that means that the player won't be able to play. Due to my experience that happens pretty often and thats why we could get some problems with much defwins/wildcards. Teams that prefer to clear that stuff earlier than 24h before could also do that if the rule is changed.

    Samael

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    Re: GGL Week 1 Starts / Updates

    Post by Samael on Mon Mar 21, 2011 8:55 pm

    I totally agree, sometimes something unexpected happens or the guys simply dont want to play or whatever, and sometimes cws are scheduled with less than 24h dif with the playtime.
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    WaR.iNspired

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    Re: GGL Week 1 Starts / Updates

    Post by WaR.iNspired on Mon Mar 21, 2011 9:25 pm

    I also agree--there's simply just too many things that can happen within 24 hours.

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